автор: Ким 20.11.2017 Комментарии: 9
You could then use a TranslateTransform to move the entire Line, if you wanted it to start at a point other than 0,0. When an Ellipse is positioned in a UI layout, its size is assumed to be the same as a rectangle with that Width and Height ; the area outside the perimeter does not have rendering but still is part of its layout slot size.
Point 10, ; points. Additional usage guidance Contact visualizations are especially critical for touch interactions that require accuracy and precision. This enables minimal markup for horizontal or vertical lines.
The total Path consists of a Bezier curve segment and a line segment. Rectangle A Rectangle is a four-sided shape with its opposite sides being equal. Add pathGeometry1 ; path1.
Try not to dramatically customize the visual feedback behaviors of the built-in Windows gestures, as this can create an inconsistent and confusing user experience. Data serialization format and what the numbers represent.
A Line ignores any value provided for Fill , because it has no interior space. A Stroke also requires a Brush that defines its appearance, and should have a non-zero value for StrokeThickness.
There are two techniques for setting Data: The example is mainly intended to give you some examples of what elements exist in the Path.
Point 60, ; points. You can set the Data property to a single Geometry object.
Contributors In this article Use visual feedback to show users when their interactions are detected, interpreted, and handled. Point 50, 50 ; pathFigureCollection1. If your intention is to create a rectangle shape around other content, it might be better to use Border because it can have child content and will automatically size around that content, rather than using the fixed dimensions for height and width like Rectangle does.
It also relays system status and reduces errors. Additional usage guidance Contact visualizations are especially critical for touch interactions that require accuracy and precision. The main difference between these classes is that a Shape has a brush associated with it and can be rendered to the screen, and a Geometry simply defines a region of space and is not rendered unless it helps contribute information to another UI property.